Aground

Wyrm Planet for Aground

Released (updated ago). Ranked 92 of 235 with 793 (0 today) downloads

Published by etrotta - learn more (mod ID: 313)

wyrm_preview.png

Compatible with other UAMT System mods :D

Releases

FilenameSizeVersionAddedOptions
wyrm_planet2.zip0.96kb1.0.1

wyrm_planet.zip0.96kb1.0.0

9 comments

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AFXsyro
AFXsyro @afxsyro

can i get Wyrm queen here ?

etrotta
etrotta @etrotta

No? I mean, there are only a bunch of Wyrms in that planet, no Queens. You can catch them as normally though

ZIGGY555
ZIGGY555 @ziggy555

Hey etrotta how do you make a quest? I’m making a new jetpack mod. I want it to be so that when you finish a new quest for the Mirrows you can unlock the jetpack. I’m going to go on the discord at either 6 or 7.

etrotta
etrotta @etrotta

Ping me when you join, but overall you have to define the quest then extend-overwrite the NPC in order to make them give and complete the quest

ZIGGY555
ZIGGY555 @ziggy555

Ok. The entire mod is just stuff I’ve picked up from reading the files of old mods so I don’t know that much :l

DD
DeepDrogon @ethanliscomb

can you add a mod were you can pilot enemy HQ after all it is technically a dragon ship (btw I don't no how to make mods)

etrotta
etrotta @etrotta

If I recall correctly, someone else on the UAMT server (listed as website on most of my mods, like the Homepage on this mod's page) was planning on something like that already, but that's a non-trivial thing to do and carries heavy compatibility concerns (breaking other stuff, both vanilla and modded).

ZIGGY555
ZIGGY555 @ziggy555

The alien HQ mod was something I was thinking about. I thought it would stay as a planet and you could just move it from system to system with one exotic gas.

ZIGGY555
ZIGGY555 @ziggy555

I don’t know if that’s possible but moving a planet is a cool mod idea.