Dangerous creatures lurk in the night and underground; with the Vampire Cape, you are one of them.
The Vampire Cape is designed for those who are tired of visiting storehouses every 2 minutes and being pounded by high damage enemies like golems while mining or looking for treasure, so the next time the Mirrows are ganging up on you in between attacks just equip the Vampire Cape and Light Bender and take a breather.
Based on the Shadow Cape with upgraded functionality it has a flight height of 100 so it can reach orbit (in full version) and a flight speed of 7 (fast enough to get places but slow enough to avoid overshooting). It has a capacity of 10'000 (10 times that of the magic pack cheat item), a flight capacity of 12'000 (so you can fly even with a bit of an overload), and it provides +10 health and +10 stamina per second as long as you are not in daylight (hence the Vampire part of the name).
Invisibility is provided by the Shadow Ring and Light Bender items. Shadow ring also prevents night from ending so any daytime only npcs won't appear.
Added Gold Cape. This cape is available sooner in the game and lets you get more carry sooner. It has health and stamina regen but provides them in daylight (in reverse of the vampire cape).
Added Magic Cape. This cape is designed to boost magic only play styles. It provides health and stamina in day and night and gives you spirit energy.
Added Light Bender. With the upgrade of Shadow Ring there needed to be an item to provide invisibility in daytime.
--Be on the look out for a new full Vampire mod in the the future cause I am planning to remake this mod with new functionality and some fun new mobs and areas.--