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23 comments
Your mod has lot of op stuff better reduce their strength or players will get bored with that easily
2
This mod has a couple issues that prevent it from loading properly, in the bubkis directory. You also seem to be copying a lot of existing assets from the full version, is there a reason for that?
1
ummm how do iget the make super forge quest i have tried the command but it does not work
1
it is currently not working
1
how do i get void and i also have a suggestion: make the disgustingly op sword useable under water
1
never mind i found void in factory
1
also good work by the way keep adding more content i like more content sensce mods in agorun that add lot of content are very very raire around here
2
wait... how to put the mode inside of the aground? just to get files and insert it in mod folder... right?
1
steel and shadow fur for 20 defense? that seem overpowered just by looking at it
1
now i've made it a bit less- thanks for the suggestion!
1
Hi,
I had a quick look at the beta you uploaded. Here are few things I have spotted:
1. When you swing Excalibur - the tip of the sword is missing.
2. Excalibur in inventory "jumps" a bit - most likely one of your pictures in the sheet need to be corrected./moved.
3. Your gear is based on earth armour - I would try to make it a bit different (have their own unique "feel"). I would also try to look at other weapons and try to ask yourself - what attributes do I want to add?
4. I love the Excalibur look (It looks even better than it is based on - laser sword)
5. Good luck and finger crossed for you - adjusting stuff will take some work, time and patience...
1
oh, by the way, one more thing, do < object id = "swordmaker" x = "player.tile_x" y = "player.tile_y"/> in the console (CtrlShiftD) to get the swordmaker and his quests. It should work up to the suit quest which is a work in progress.
1
Soulrk Thanks a lot, I can say that it will take some work, but I will get onto it and thanks again for your feedback!
2
"cat-o-nine tail" is that a borderlands reference ?
1
No... I made it as a whip that was used in medieval times, but now that I am making the texture so it may be used properly in the game, the texture won't fit in the sized area and it is too hard to change now, so it will be a leather whip made by cloth and iron ore in the dock.
2
I think he means a medieval weapon.
3
oh wait that's a real weapon ? lol
1
oh its a whip, alright you learn new things everyday lol
2
To be honest I googled first and then realised - yup it's a weapon.
3
I would change "Excaliburian Chestplate" & "Excaliburian Helmet" to "King's Arthur Chestplate" / "King's Arthur Helmet"
1
I have now changed the texture of the chestplate and helmet and it will be coming out very soon (either today or early next week) and since that change I am thinking of changing the name to possibly adamantium??? or some other metal.
1
Adamantium is like a mixture of grey/silver (more or less). What texture do you have in mind?
1
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