Aground

Magical Research for Aground

Released (updated ago). Ranked 58 of 155 with 29 (0 today) downloads

Created by styler659 (mod ID: 92604)

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As many players might have set up their colony location in another star system so it would be difficult to trade with the fish merchant and buy magical items hence by using this mod, it would be easy to create a magical research lab (blueprint available in mobile lab) which researches on magical items that are sold by the fish merchant.

Now you can research on magical items unlike scientific items in mobile lab or research center.

No fuel or electricity is required to research items. The only thing required is building a magical research lab.


ENJOY on researching magical items.

EVERY ONE NOTE THAT THIS MOD IS DIFFERENT FROM "MORE RESEARCH" MOD. IT IS BASED ON RESEARCH IN MAGIC.

Releases

FilenameSizeVersionAddedOptions
magical_research_lab.1.zip5.53kb1.0.2

magical_research_lab.zip5.54kb1.0.0

3 comments

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Airom
Airom @airom

I might suggest combining your two research mods into one larger mod?

ST
styler659 @styler659

I also want to combine but i really don't know how to do that i learned making mods by watching programming of other mod for ex i get idea for creating this mod from Recolligo mod and hi tech recipe mod AND super sonic jet mod from hover craft and zeppelin mod some of them were programmed by you.
I am beginner in making mods but i will not post any mod which will have bugs. If i will try to combine mods then i might 100% make a mistake which could result to bugs. So its better to make separate mods until i learn to combine mods. At least there will be no bugs

lybell
lybell @lybell

Thanks to enjoy my mod:)
Two suggestion, can you balance your mod with recolligo mod? An infinite alien heart can break the balance that binds with recolligo(in recolligo, you can make exotic matter with 1 alien hearts).
and, How about making a smelter manager(like research hub) for magical research lab?(recolligo addons)