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NOTE: A new version will be out soon which adds some QoL things, including a way to measure gene's growth progress and a total rewrite of the haxe backend.

Harness the Power of Genetic Engineering!

A new Colony NPC, the Geneticist, will guide you through the process of creating your very own genetically engineered and grown items! Talk to CapAIn to begin the questline.

Features:

  • Extract Item genes from Animals and turn them into a faster source of farmed items.
  • Use extracted DNA from animals to clone them!
  • Modify genes to make them produce more items in less time!
  • Overall, this mod provides are more costly but much more efficient way to farm items.

Details

RankDownloadsCreatorAddedUpdated
74 of 14051 (0 today)Airom

Releases

FilenameSizeVersionAddedOptions
gene_mod0.1.0.zip49.57kb0.1.0

5 comments

NO
nononomax @nononomax

just wait to get cell culture?

Airom
Airom @airom

Yes. It should autocollect, and it will take a while. I think I made it around 5-10 minutes per culture, but you shouldn't have to be in the same area for it to operate.

NO
nononomax @nononomax

it is a good try but this is not my expectation.

Airom
Airom @airom

wdym?

NO
nononomax @nononomax

I through it make a "better" animal to replace the old one.