Currently the mod adds
- Totems, Golden trophies... useless items that are worth very much. Can be crafted at the atelier
- A recycling bin and a new biomass storage whit it's respective bar. Biomass is the ammo of the biogun, a powerful laser gun stronger than most other guns (it's going to be balanced depending on community)
- A super battery, it works like a normal battery but it is more efficient. Can be crafted for 1 steel bar and 1 uranium ore at a nuclear plant.
- Ink and paper. crafted at workshops and factories, can be used in printers to make blueprints for mod buildings
- Corn, corn seeds and Food Oil. Currently only used for making corn fields and corn, a new food; and cooking oil.
- iron fists. A very early-game tool can be used for attacking, defending and mining.
- Atelier. An upgrade to the workshop that can craft valuable items.
- Assembler. Used to make some late-game stuff.
- Manual Printer. Used to make blueprints for the other mod buildings. It's blueprint can be crafted at a normal workshop for 5 steel and it doesn't cost anything to build it. Fueled whit blue ink
- Distiller. Used to make some liquids...
- Crusher. Only able to make diamonds from coal (for now)
- Hypercubes. Some defensless vehicles that are used for hyper speed transporting
- Exo Armour. It's a multiuse super hard armour. Currently it's very OP because it's still in a testing fase, will get balanced in the next updates.
- Colossum. Can be equipped with a cannon (and even more in the future).
The mod is still in developement so it can contain bugs. If you encounter some please contact The 8-bit wolf#6151 trough the UAMT discord server.
VERY BIG THANKS FOR THE FOLKS AT THE UAMT DISCORD SERVER FOR HELPING ME WHIT THE MOD. SPECIAL THANKS TO Alchemist#8859 for helping me out since the start of the mod!