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Currently the mod adds
Items

  1. Totems, Golden trophies... useless items that are worth very much. Can be crafted at the atelier
  2. A recycling bin and a new biomass storage whit it's respective bar. Currently not used in anything but in the future it will become the fuel for bio weapons
  3. A super battery, it works like a normal battery but it is more efficient. Can be crafted for 1 steel bar and 1 uranium ore at a nuclear plant.
  4. Ink and paper. crafted at workshops and factories, can be used in printers to make blueprints for mod buildings
  5. Corn, corn seeds and Food Oil. Currently only used for making corn fields and corn, a new food; and cooking oil.
  6. Bio laser gun. Can be crafted at the assembler, the most powerful weapon in the game, shoots non-stop at an incredible speed whitout ammo and whit a high damage and range. Currently it's very OP because it's still in a testing fase, will get balanced in the next updates
  7. iron fists. A very early-game tool can be used for attacking, defending and mining. Currently it's very OP because it's still in a testing fase, will get balanced in the next updates.
  8. Seagull Feathers. Dropped by seagulls... are useless, but will be used for making ballista bolts, arrows, wings... or nothing


Buildings

  1. Atelier. An upgrade to the workshop that can craft valuable items.
  2. Assembler. Used to make some late-game stuff.
  3. Manual Printer. Used to make blueprints for the other mod buildings. It's blueprint can be crafted at a normal workshop for 5 steel and it doesn't cost anything to build it. Fueled whit blue ink
  4. Distiller. Used to make some liquids...
  5. Crusher. Currently useless.


Vehicles

  1. Hypercubes. Some defensless vehicles that are used for hyper speed transporting
  2. Exo Armour. It's a multiuse super hard armour. Currently it's very OP because it's still in a testing fase, will get balanced in the next updates.
  3. Colossum. It's currently just a hard slow vehicle. I'ts going to be equippable whit cannons, ballistas, flametrhowers and maybe more.


Enemies

  1. Seagulls. Currently they are just some moonwalking fast birds. They drop meat and seagull feathers (useless items).



The mod is still in developement so it can contain bugs. If you encounter some please contact The 8-bit wolf#6151 trough the UAMT discord server.

VERY BIG THANKS FOR THE FOLKS AT THE UAMT DISCORD SERVER FOR HELPING ME WHIT THE MOD. SPECIAL THANKS TO Alchemist#8859 for helping me out since the start of the mod!

Details

RankDownloadsCreatorAdded
9 of 14781 (1 today)Thewolf

Releases

FilenameSizeVersionAddedOptions
expansive_mod_0.1.0-beta.zip55.96kb0.1.0-beta

Comments

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MK
mkeloading @mkeloading

Small suggestion, can you increase size of and add animation to the colossum? Also seagulls are very annoying, can you make them a flying animal rather than ground animal? Suggestion for crusher: maybe you can make diamonds out of coal and bars for just one ore rather than 2?