mlanternunderwater.jpg
mlanternequip.jpg
elanternunderwater.jpg
elanternequip.jpg

Adds an Electric and a Magic Lantern to the game, giving more options for people who don't like the directional lighting of the headlamp, or the coal-eating of the traditional Lantern.


The Electric Lantern is crafted in the (basic) Factory. The Magic Lantern is created in the Forge. Factory recipe is available from the start, and not hidden. Magic Lantern recipe is hidden (though only requiring two items) due to the fact that it is free to use, does not drain health/stamina/power in any way.


Details

RankDownloadsCreatorAddedUpdated
79 of 134338 (0 today)Arkhne

Releases

FilenameSizeVersionAddedOptions
electric_lantern_1.2.1.zip167.95kb1.2.1

electric_lantern.1.zip167.94kb-

electric_lantern.zip166.49kb-

7 comments

FA
fatimakazem @fatimakazem

me too!

Master_of_Alchemy

For some reason i doesn't install the mod when i subscribe to it, and when i try to do it manually it says that "the .zip file does not contain a mod.xml file or is not a valid mod".

Derpymerp
Derpymerp @derpymerp

You must zip the contents individually, not the entire folder, otherwise people will not be able to install it

A
Arkhne @arkhne

I'm not sure if I am happy with the current Electric Lantern performance. I was quite happy with it when it just drained batteries, now with an independant power storage, it is functional as a placeable lightsource, but can double as a secondary power storage, and can "run out" and need recharging. I'm considering making a third version of the Lantern to more closely mimic the original behaviour.

Derpymerp
Derpymerp @derpymerp

You should make sure that the magic lantern does not have the same item id as the magic lantern from the diamond gear mod

A
Arkhne @arkhne

Will check this now, thanks for the heads up.

EDIT: All good, Diamond Gear is magic_lamp, mine it mlantern.

A
Arkhne @arkhne

If people suggest any changes to the brightness, power cost, recipe, or any other stat of it, I'll be happy to consider it.